October 28th to 31st, at CINCO - Centro Integrado de Convenções
PARTICIPATION CERTIFICATES PREVIOUS EDITIONSThe SVR aims to bring together researchers, promoting the exchange of experiences and facilitating interaction between research groups, creating better conditions for the development of new inter-institutional research groups, as well as acting as an instrument to disseminate the advances in Virtual and Augmented Reality in Brazil and the world.
20 years of science. come to know our history ❯• VR/AR/MR systems, frameworks and toolkits
• 3D interaction
• Input devices for VR/AR/MR
• Haptics, audio, and other non-visual interfaces
• User studies and evaluation
• Tracking and sensing
• Computer graphics techniques for VR/AR/MR
• Immersive gaming / serious games
• Virtual humans and avatars
• Advanced display technology
• Immersive projection technology
• Multi-user and distributed VR/AR/MR
• Perception, presence, and cognition in VR/AR/MR
• Teleoperation and telepresence
• Social, economic, and technical impacts of VR/AR/MR
• Virtual environments evaluation
For any questions or more detailed timelines, check out the Call for Participation Section or send an e-mail to program_chairs@svr.net.br
Computer & Graphics Special Issue
May 15: Submission deadline
June 20: Notification of first decision
July 15: First revision submission
August 15: Notification of second decision
August 30: Second revision submission
September 15: Final decision
Sepember 25: Camera-ready due
Full and Short Papers
July 15: Full and short papers submission deadline
August 19: Acceptance notification
August 30: Camera-ready due
Publish your papers and other materials at SVR 2019!
Need Help? Reach us at general_chairs@svr.net.br
André Hinkenjann
Bonn-Rhein-Sieg University of Applied Sciences
Ken Perlin
New York University
Soraia Raupp Musse
Pontifical Catholic University of Rio Grande do Sul